ARAM CLASH — Ionia Cup

Patch 26.4 | Win Rate Data from DPM.LOL Emerald+
How to Use This Page (TLDR)
  1. Fill your teammates' picks — click the 4 "Teammate" slots at the top and search for what your teammates picked. The comp coverage bar will light up green/red so you can see what your team is missing.
  2. Mark your available champs — in the champion grid below, click every champion you rolled or see on the bench. They'll highlight in cyan.
  3. Read the verdict — the Pick Verdict panel ranks your available champs from BEST PICK to REROLL. It factors in win rate AND what your team needs (e.g. if you're all AD, it'll boost AP/tank picks).
  4. Lock in & win — pick the top-rated champ, or trade it to the teammate who plays it best. Scroll down for reroll rules, summoner spell tips, and augment strategy.
Tip: Share this page with your team so everyone can use the picker during champ select.
Champion Picker & Team Builder

Your Team's Picks

Your Available Champions (click to select what you rolled / bench)

Pick Verdict

Select your available champions above to get pick recommendations

Tier List Reference
Champion Select Strategy

Reroll Priority

  • Reroll Avoid tier immediately (Qiyana, Akali, LeBlanc, Kha'Zix, Pyke)
  • Keep S+ / S tier always — even if not your main
  • If you have 2 B-tier champs, reroll the one with less team synergy
  • Save 1 reroll for later trades if possible

Trading Tips

  • Communicate early — call your comfort picks in chat
  • Prioritize giving S+ champs to teammates who play them
  • If someone rolled a tank and your team needs one — trade for it
  • Bench is shared — check bench for hidden gems before locking

Summoner Spells

  • Snowball (Mark) — essential on engage champs (Leona, Amumu, Nautilus)
  • Exhaust — best defensive spell; shut down assassins & ADCs
  • Clarity — great on mana-hungry mages early; falls off late
  • Flash — always take Flash unless you're a Snowball engager
  • Barrier/Heal — generally weaker; Exhaust preferred for peel

ALWAYS Keep — Quick Reference

  • Zaahen — highest WR in ARAM, absurd sustain
  • Sion / Mordekaiser — S+ tanks & bruisers
  • Lux / Heimerdinger / Brand / Zyra — S+ poke mages
  • Ashe / Jhin — S+ marksmen with great utility
  • Sona / Kayle / Briar — top S-tier picks
ARAM Mayhem Augment Tips

Golden Reroll Strategy

  • Unlock at Level 4 — do NOT use immediately
  • Save for mid-game (Levels 11-15) for best augment pools
  • Prismatic augments appear more often at higher levels
  • Exception: if offered a game-winning Silver augment early, take it

Best Augment Paths by Comp

  • Poke Comp — Ability Haste stacking, Mana Flow, Long Shot
  • Bruiser/Dive — Tenacity, Omnivamp, Second Wind
  • Sustain Comp — Healing amplifiers, Shield Bash, Guardian
  • ADC/DPS — Crit augments, Attack Speed, Lethal Tempo variant

Nerfed — Avoid These

  • Melee Omnivamp — nerfed 25% → 20%, less reliable sustain
  • High Roller (Prismatic) — heavily nerfed, not worth building around
  • Stacking augments — risky in short ARAM games, slow payoff
  • Prefer immediate-value augments over scaling ones